Freego

Non-profit platform

Developed at

Timeline

October 2022
January 2023

My Role

User Research
User Experience Design
User Testing
Concept Presentation

Tools

Figma
Apify
Excel
RawGraph
Maze

Summary

A large team exercise performed in the UX Design course aimed at teaching the most important UX design practices: desk research, benchmarking, digital ethnography, mapping, prototyping and user testing.

Brief

“How can we engage citizens in the adoption of lifestyles and behaviors apt to provide a positive contribution to contemporary environmental challenges?

Can digital technologies help people who want to adopt positive behaviors for environmental sustainability following the European SDGs? If yes, how?”

Outcome

One concept describing an application (or a system) apt to support the adoption of one convenient behavior. The concept should be validated.

Problem Definition

Choosing the SDG

The impact of food waste is significant, both environmentally and economically, for both consumers and businesses. When food is thrown away, all of the resources used to produce, process, and transport it are wasted as well. This includes water, land, energy, and labor. Reducing food waste is a crucial step towards meeting SDGs and achieving a more sustainable and efficient food system.

Our Workflow

Desk Research

In the research, we discovered the main driving factors that can be useful in encouraging behavioural change, and which can be leveraged as inspiration for a design brief.

In the research, we discovered the main driving factors that can be useful in encouraging behavioural change, and which can be leveraged as inspiration for a design brief.

Benchmarking

Apps on the Market

We listed a large amount of apps/systems that closely related to food and then we categorised them by purpose.

The analysis of the most usable solutions included the statistics:

Amount of downloads (for the apps)

Traffic and Engagement for the websites and apps (if available)

Evaluations of the users in Google Play and App Store (for the apps)

Food Donation & Recycling Apps Analysis

After analysis of the apps and services we figured out that the most popular solutions among the users are the apps from the categories connected to meal planning. But we decided to focus more on the “Food Donation Services” as the research shows that donation, education and composting are the solutions that people are more willing to do to prevent food waste.

We analysed the statistics of services and apps in the categories “Food Donation Services” and “Recycling Apps” and found two apps which are the most used – “Food Cloud” and “Too Good To Go”.

After that we tested them and divided the CJM into two types of the users – those who used the apps for the first time and experienced ones.

Food Cloud UJM

Too Good To Go UJM

Donation Apps Comparison

Benchmarking Insights

Simplicity

The apps and services which have less functions and are simpler are more used and more popular. For example, The Trussel Trust is much less usable than the Food Cloud. The app was downloaded just 100+ times and the traffic of the website is much lower.

Multiple Platform Approach

Many systems use a multi-platform approach, where website convey information and apps guide the user experience. This is an opportunity to combine several functions and reach different user problems without making the app too complex.

Lack of behaviour change approach

Many systems try to help people get rid of surplus food. But they do not help them change the reasons why the surplus food is there in the first place, like shopping habits and unconscious consumption, for example.

We found only one app which shows to the user some recipes that they could do with the food that is going to expire in the fridge – CozZo App.

Complex User Interface

During the testing of the Food Cloud App, Foodiverse App and others solutions, we found a lot of hidden and false affordances which lead to the longer and more complicated User Journey.

Digital Ethnography

Research Questions

What is the sentiment related to food donation?

How much people are willing to learn about food waste?

How much people are willing to learn about food waste?

Selected Channels

TikTok

Used Tools

Apify

TikTok
Scraper

Excel

RAWGraphs

Hashtag analysis

We divided them into three categories to frame the scopes of the different hashtags. The one related to the topic of food in general, the education one that focused on raising awareness about food waste, and finally the hashtags related to specific solution to donate and to stop wasting food.

We divided them into three categories to frame the scopes of the different hashtags. The one related to the topic of food in general, the education one that focused on raising awareness about food waste, and finally the hashtags related to specific solution to donate and to stop wasting food.

Quantitative data

Food Donation is the topic where people share their experience the most and ask in the comments for further explanations and tips.

Food Donation is the topic where people share their experience the most and ask in the comments for further explanations and tips.

Insights

TikTok users that watch videos about food waste awareness and food donation solutions find it really positive - with the exeption of branded content which is more often criticised

Some really interested users ask very specific questions and want to be educated on the topic.

Instagram

Used Tools

Apify

IG Comment
Scraper

Excel

RAWGraphs

Comment analysis

Topic - Related to the topic of food waste in general.

Critiques - That were made to companies, institutions, and other customers.

Appreciations - Positive comments towards the posts and their the suggested solutions

Solutions - Users’ personal experiences proposed as suggestions in the comments.

Insights

No food choice
Donation companies don’t let you choose the food you can get

Greenwashing
Some companies give the impression that they only care about environmental issues for their own benefit.

CO2 emissions
Food waste management is tricky due to carbon emissions produced in food transportation and production.

Lack of clarity on data
The data published by companies is not always correct or documented

Brief

What

A non-profit platform that helps and connects the people that really want
to change their behaviour.

A non-profit platform that helps and connects the people that really want to change their behaviour.

A non-profit platform that helps and connects the people that really want to change their behaviour.

Why

Food Education

Learn about the food

waste problem

Learn about ways

to reduce waste

Charity

Opportunity to share

with people in need

Community

Join community

to help planet

Bringing community together

Who

People that want to make the world a better place, by wasting less food and helping others.

How

The application will be a platform that connects donors and receivers.

Food Donor

Connect with fridges

to donate food

Fridge Owner

Learn how to set up

a community fridge

Manage and show

available food

Receivers

Take the food

for free

Look for available

food

Check for the nearest

fridges

Develop strong

community

Concept Development

System Map

Stakeholder Map

Action-Interest Matrix

User Personas

With our personas we decided to represent different possible users, our goal was to transpose in the context of Milan real problem that we discovered through our research.

To create our first two personas we started by selecting the most interesting comments of our Digital Ethnography.

From Instagram and TikTok we visited many profiles that commented and through their bios we extrapolated an average age for the different users.
The motivations and problems for each persona were inspired by TikTok videos that showed behaviours and sentiments of a user base composed of young adults.

During our desk research about community fridges around the world we understood this solution is usually organised by kind people for the less fortunate; so for our last persona we decided to represent a poorer social class. In fact, we wanted to take in consideration the ones who need our system the most, elderly people and the homeless.

Persona 1

User Persona

User Story

Jobs-to-be-done

Persona 2

User Persona

User Story

Jobs-to-be-done

Persona 3

User Persona

User Story

Jobs-to-be-done

User Journey Map

Prototyping

Flowchart

Wireframes

High Fidelity Prototype

Onboarding

Home & Fridge research

Food Donation & Fridge Fund

Become a partner

Your Fridge

Learn & Settings

User Testing

Testing Method

For the prototype test we used Maze, a tool that supports Figma prototypes. With Maze we were able to create a series of tasks to complete, that cover all the things you can do with the application.

With this tool we register a lot of inputs from the users, such as time spent, misclick rate and heatmaps.

Used Tools

Maze

Figma

Testing Results

User comments

Try our prototype